Last updated: 22 October 2026
Welcome to Clock'd In. By creating an account and using our app, you agree to the following terms. Please read them carefully.
You must be at least 13 years old to use Clock'd In. You are responsible for maintaining the security of your account credentials. We reserve the right to suspend or terminate accounts that violate these terms.
Clock'd In is a habit-tracking and social accountability app built around Ori, your AI coach. You can talk to Ori, set goals with her, work through the daily steps she gives you, create and track habits, build streaks, and share your progress with friends. You can post photos and short videos to your feed, comment on and fire (like) friends’ posts, tag friends in your captions and comments, send encouragements, and challenge friends to duels, described in full under "Duels" below. Photos you clock in with, including duel clock-ins, are saved to your account. The ones from the current week are on the week card on your profile; tap a day to see them. To see clock-ins from before the current week, open the calendar in Advanced Stats and tap a day, which is part of Clock'd In+ (see section 4).Videos are recorded in the app, last up to 15 seconds, and record sound as well as picture, so the app asks for your microphone the first time you record one. You can also save a photo or video you took in the app to your own camera roll. That happens only when you press Save on the shot in front of you, nothing is copied to your device automatically. A photo you post keeps uploading if you leave the app straight away, and the post appears for your friends once it arrives, so you are not made to wait on the screen for it. On iPhone you can connect Apple Health so that some habits fill themselves: food, protein, and water from the app you log them in, and steps, active calories, exercise minutes, runs, walks, and rides from your iPhone, Apple Watch, or the app you track them with. You choose which app each habit fills from, you can switch any habit off, and a number you type yourself is never overwritten. A number from Health is only as accurate as the app that recorded it, and clocking in with it is still your own claim about your day. When you clock in with a photo you can choose to put that day’s numbers on it, in which case they become part of the picture. You can pause your habits and steps with Vacation Pause. Set a start and end date and the app treats that time as a break: habits are not due, streaks are not at risk, Ori holds your next step until you are back, and notifications are silenced for the duration. You can end a pause early from settings at any time. You agree to use the app in a respectful manner and not to post content that is harmful, abusive, or inappropriate, and not to tag people in content in order to harass them.
Ori is an automated coach. Her replies, the goals she helps you set, the daily steps she issues, the messages she sends you, and the text of the reminders she writes are all generated by an artificial intelligence model, not by a person, and they can be wrong. Ori is not a doctor, therapist, dietitian, trainer, lawyer, addiction specialist, or financial adviser, and nothing she says is medical, mental-health, legal, or financial advice. This matters most where the app lets you track something you are cutting down, such as alcohol or smoking, or count something like calories: Ori may discuss a weekly number with you and suggest one, and that is a tracking tool and an opinion, not a treatment plan or a diet. Stopping a substance altogether is not something this app can carry for you, and coming off some things abruptly is not safe without medical supervision. Use your own judgment, and speak to a qualified professional about anything that matters. If you are in crisis or facing an emergency, contact your local emergency services. Do not rely on the app. To coach you, Ori remembers what you tell her between sessions. How that works and what is stored is described under "Ori and Your Coaching Data" in the privacy policy below.
Clock'd In offers two plans:
Duels are not a paid feature and are not capped on either plan. A duel is an agreement between friends, so a limit on it would refuse the person who was challenged as much as the person who bought a plan.
Plans and limits can change. If we reduce what a paid subscription includes, we will tell you before it takes effect.
You keep ownership of what you create: your photos, your videos, your posts, captions, and comments. By posting on Clock’d In you grant us a non-exclusive license to store and display that content inside the app to the people the app’s features are meant to show it to, for example your friends seeing your feed. This license exists so the app can work, and it ends for a piece of content when you delete it. When you tag someone, they are notified and their name becomes a link to their profile from your post or comment. Delete the post or comment to remove the tag. Deleting a post or comment is free on either plan. On the free plan, clock-ins from before the current week are not shown in the app, so they cannot be deleted one at a time; deleting your account removes all of them (see section 10).
A duel is a contest between you and up to 7 friends. You choose who you are duelling when you start it, one person or several at once, and nothing counts until each of them accepts. An unanswered invite has no clock running on it. Anybody already in a duel can bring another friend in afterwards, up to 8 people, but only before it starts.
Everybody in a duel does the same task. The app supplies it from a pool that rotates each week, and each of those tasks carries a target, a number of times to do it inside a 7-day window, for example three 3-mile runs in a week. You may also write your own task instead and choose its target yourself, or set it to run every day, in which case it lasts the full 7 days and whoever showed up on the most days wins.
A duel starts when everybody invited has accepted, so nobody is handed a handicap by somebody else answering first. Once the last person is in, a 30-second countdown runs and the duel begins. An invite that goes unanswered for five hours is treated as a decline: the duel starts without that person, or ends if fewer than two remain. You can nudge somebody who has not answered, which sends them a reminder notification; this is limited to twice a day per person. A duel day is a calendar day, and it resets at midnight United States Eastern time, which is the same clock for every duel and every participant. One shared boundary means everybody crosses into the new day at the same instant and nobody can be a day ahead by living further east. It is a fixed zone rather than the zone of whoever created the duel, so starting one carries no advantage. If you are elsewhere, your day turns over at that moment in your local time, which the duel shows you before you accept and again on the scoreboard. Duels created before this rule keep the clock they were started on. You can clock in once per day, and clocking in requires a photo, which is shared to your feed and saved with your other clock-ins, where you find them as described in section 2. When you clock in you can add a short line for the others in the duel; it is shown to everybody in that duel and in the notification they receive, and the same rules apply to it as to anything else you post.
The first person to reach the target wins and the duel ends there. If two or more of you reach it on the same day, it is settled on who got there first each day: whoever was the first to clock in on more days of the duel wins, and the deciding day itself counts for more than the others, so a duel is still winnable on its last day by somebody behind. Being first means the earliest clock-in that day, at whatever hour; a duel day runs to midnight, so the first clock-in of a day can be late in the evening. Duels started before this rule was introduced keep the rule they began under, which settled a same-day finish on whose clock-in that day was earlier; a duel is judged by the terms it was agreed on.
If nobody reaches the target before the window closes, whoever banked the most days wins; if that is level, whoever clocked in first on more days wins; and if that is level too, the duel is a tie, which is a real result rather than something we break arbitrarily. If nobody clocked in at all, the duel ends with no winner and nothing is added to anybody's record. Wins, losses, and ties are recorded on your profile, and the duels you won are listed with your record.
You can leave a duel freely before it starts. Once it is running you can forfeit, which ends your part in it, counts as a loss on your record, and tells the other participants. A duel that has started cannot be deleted or withdrawn by either side. That is the point of agreeing to one.
By entering a duel you agree to take part honestly: clock in for work you actually did, and do not submit a photo that misrepresents it. We reserve the right to remove participants who act unfairly.
You can message a friend directly from their profile. Conversations are one to one, and only the two of you can read them.
You can send text, react to a message with an emoji, and share things from inside the app into a chat: a moment from the feed, or somebody’s profile. The app shows when the other person is typing and when your message has been read.
You can unsend a message within five minutes of sending it, which removes it for both of you. After that you can delete it for yourself, which hides it from your side of the thread but leaves it on theirs, once somebody has read something, taking it out of their inbox is not ours to do.
If somebody blocks you, your messages to them are not shown to them. You cannot message an account that is suspended or banned, and you cannot send messages yourself while your own account is suspended or banned. Your earlier conversation stays readable either way.
The rules are the same as everywhere else in the app: no spam, no harassment, no illegal content. We do not read your conversations, but we may act on content that is reported to us.
Reporting. You can report a person from their profile, or a post from where you see it. A post you report is hidden from you straight away, and you are offered the option of blocking the person who posted it. The person you report is not told who reported them.
How reports are handled. Some of this is automatic and some is done by a person. When a post is reported, its picture is checked again by an automated moderation service. If that check finds it breaks our rules, or enough different people report it, it is taken down. Reports from accounts that are only a few days old, and from people whose earlier reports were found to be unfounded, count for less, so a group of people cannot take something down just by agreeing to report it. Anything the automatic checks do not settle is reviewed by a person. A report of violence or self-harm always goes to a person, and we may send the person who posted it a private message in the app with information about where to find support.
Strikes. Each post taken down for breaking our rules is a strike against the account that posted it. The first is a warning. The second pauses posting and commenting for 24 hours. The third suspends the account until a person reviews it: a suspended account cannot post, comment, send messages, or send friend requests, but its habits, streak, and Ori carry on as normal. Strikes stop counting 90 days after they were given. If many different people report an account’s posts in a short time, its posting may also be paused while we take a look, before any strike is given.
Bans. For serious or repeated breaches we may ban an account for 7 days, for 30 days, or until we lift it. A banned account is signed out and cannot sign back in; its posts and comments are hidden from everyone; its friends see it as restricted and cannot message, duel, or tag it; and nobody else can find it. A timed ban ends on its own. When a ban ends, the account is restored with two strikes, so that one more removal suspends it again, and those strikes also stop counting after 90 days.
Being told, and appeals. We tell you about every decision we take about your account or your posts, in the app and, if your account has an email address, by email. You can appeal a post being taken down or your account being suspended from the notice that told you, and a person will look at it again. If an appeal is granted, the post is put back and its strike removed, or the account is restored with its strikes cleared.
Blocking. You can block anyone from their profile, whether or not you are friends. They are not told. Blocking removes them from your friends, stops their friend requests, messages, comments, and notifications from reaching you, keeps you out of each other’s search and suggestions, and makes your profile look private to them. You can unblock people in Settings; unblocking does not restore the friendship.
Clock'd In+ is billed through the Apple App Store, monthly or annually. Your subscription renews automatically unless auto-renew is turned off at least 24 hours before the current period ends. You can manage or cancel it at any time in your store account settings; cancelling stops the next renewal and you keep Plus until the period you have paid for runs out. Refunds are handled by the store under its own refund policy, not by us. Prices may change; any change applies from your next renewal, not the current one.
You may delete your account at any time from settings. Deletion removes everything held under your account: your profile, feed posts, comments, encouragements, tags, coach conversations and Ori’s memory of you, habits and completions, goals and steps, clock-in photos, and any vacation pause you have set. This is permanent and cannot be undone.
Two things are shared with somebody else and so are not yours alone to erase. A conversation stays in the other person’s inbox, and a duel stays on the record of the people you duelled, your messages and your side of a duel are not removed from their view when you close your account. If you want a specific message gone from a thread, unsend it before you delete your account.
Deleting your account does not cancel your subscription, cancel that separately in the App Store, or it will keep renewing. We may suspend or ban accounts that break these terms, as described under "Reporting, Blocking, and How We Enforce These Terms" above, and we reserve the right to terminate accounts that seriously or repeatedly violate them without prior notice.
Questions about any of this: support.clockdin@gmail.com